At first I thought that the Giants were dumb to not run the ball from the 5 but then after going through the scenarios, I realized they couldn't have really run out the clock on the Pats.
The Giants completed a 1st down to Harris at the 5 yard line with 2:10 left to play. At first I thought they should just run 3 times and kick the FG.
If they do that and get stopped here's what happens:
1st and Goal (2:10) - Run for no gain. Patriots take last time out.
2nd and Goal (2:05) - Run for no gain. 2 minute warning.
3rd and Goal (2:00) - Run for no gain.
4th and Goal (1:20) - FG then kickoff.
So instead of 1:50 on the clock they only have 1:20. Does anyone really think that those 30 seconds would have guaranteed victory with this defense? Of course not.
So given the situation, the right move is to try to score a TD. I can't fault the coaching staff for the decisions at the end in trying to score.
1st and Goal (2:06) - Run for small gain. Two min warning
2nd and Goal (2:00) - Run for small gain. Pats take time out
3rd and Goal (1:45) - Run for no gain.
4th and Goal (1:05) - FG
1:00 - kickoff
Pats get the ball with 50 seconds left
I'm just comparing the two scenarios for the sake of argument.
Maybe the third runs yields a TD. Maybe the first run does.
Either way, an incomplete pass before the two min warning is the worst case scenario, after a turnover of course.
1st and Goal (2:06) - Run for small gain. Two min warning
2nd and Goal (2:00) - Run for small gain. Pats take time out
3rd and Goal (1:45) - Run for no gain.
4th and Goal (1:05) - FG
1:00 - kickoff
Pats get the ball with 50 seconds left
Ron - you're giving some extra seconds there. For example, if you watched NE intentionally downed the kickoff, so no time ran off. You're giving 10 seconds there, not happening.
I also think a run isn't taking 6 seconds. Esp with NE in goalline.
ron mexico : 1:42 pm : link : reply
1st and Goal (2:06) - Run for small gain. Two min warning
2nd and Goal (2:00) - Run for small gain. Pats take time out
3rd and Goal (1:45) - Run for no gain.
4th and Goal (1:05) - FG
1:00 - kickoff
Pats get the ball with 50 seconds left
They should get the ball around 1:05 left. Pats would take the TO before the 2 minute warning as a run play wouldn't take 6 seconds. Then you get the two minute warning. Then the 3rd down play would take the clock to around 1:15 - then the FG.
Quote:
you are giving them an extra 40 yards if you just bend over and take the field goal. A td is vastly different than a fg.
I'm just comparing the two scenarios for the sake of argument.
Maybe the third runs yields a TD. Maybe the first run does.
Either way, an incomplete pass before the two min warning is the worst case scenario, after a turnover of course.
a worst case scenario is scoring the td, having it taken off the board, not scoring on the next 2 and therefore taking minimal time off the clock and still having to kick the fg.
And amazingly enough considering how the Giants always are lucky and things work out perfectly, that's what happened!!
1st and Goal (2:06) - Run for small gain. Two min warning
2nd and Goal (2:00) - Run for small gain. Pats take time out
3rd and Goal (1:45) - Run for no gain.
4th and Goal (1:05) - FG
1:00 - kickoff
Pats get the ball with 50 seconds left
So a run for no gain is going to take 15 seconds?
also why would 10 seconds come off of the clock on a field goal? Amendola took a knee no time came off the clock...
All it takes is fighting for yards that always happen on those plays.
Or you run a sweep or a stretch play that will definitely do it.
Or you run a reverse to OBJ.
Quote:
1st and Goal (2:06) - Run for small gain. Two min warning
2nd and Goal (2:00) - Run for small gain. Pats take time out
3rd and Goal (1:45) - Run for no gain.
4th and Goal (1:05) - FG
1:00 - kickoff
Pats get the ball with 50 seconds left
So a run for no gain is going to take 15 seconds?
also why would 10 seconds come off of the clock on a field goal? Amendola took a knee no time came off the clock...
Yeah, a run is going to take 15 seconds......back to the drawing board.
All it takes is fighting for yards that always happen on those plays.
Or you run a sweep or a stretch play that will definitely do it.
Or you run a reverse to OBJ.
Try counting six seconds.....
All it takes is fighting for yards that always happen on those plays.
Or you run a sweep or a stretch play that will definitely do it.
Or you run a reverse to OBJ.
Ok lets go by your math...
They run the ball on first to get to the 2 minute warning...
2nd down 2 minutes they run the ball...5 seconds no more comes off the clock they call timeout...
3rd down 1 minute 55 seconds they run the ball again stuffed...play takes 5 seconds give a couple of seconds to get bodies and the ball set...so say 10 seconds runs off
Giants let the clcok go to 1 and call time out that is 45-50 seconds...
So you are at 1 minute 5 seconds...5 seconds for field goal
Pats get ball with 1 minute left...
If the run started at midfield and went for a TD it would.
From the 5 yard line it takes all about 2-3 seconds.
Run, Pats timeout, 1:54 left.....
Run, time runs to 1:10, Giants call timeout to avoid 5 yard penalty....
Kick fg, 1:07 left.....
Kickoff not run back, so 1:07 left for Pats, no timeouts.....that's a difference of 40 seconds.....that's huge......
And who is to say, the Giants don't run it in with 3 consecutive runs?
To run would be the smart move.....if OBj makes that catch, you give Brady the ball with 2:01 and a timeout left, against this defense....no thanks...
This is obviously true as well. He should have given him self up instead of going out of bounds. I know its tough to fight momentum and easier said than done
206-run
2 minte-run timeout NE
156-run
122-FG
118-kickoff
118-drive starts
206-run
2 minte-run timeout NE
156-run
122-FG
118-kickoff
118-drive starts
Yes.
The coaching staff did a fantastic job preparing and putting these players in position to win this game.
1st and Goal (2:06) - Run for small gain. Two min warning
2nd and Goal (2:00) - Run for small gain. Pats take time out
3rd and Goal (1:45) - Run for no gain.
4th and Goal (1:05) - FG
1:00 - kickoff
Pats get the ball with 50 seconds left
If Harris could have just gone down after his catch at the 5, we could have basically run the clock down. I know he was pretty much going full speed and it would have been tough to get down in the field of play but I feel that is a play the Patriots would make...its the little things people.
I saw Eli was quoted as saying the Pats were so loaded up that they "just weren't going to let us run the ball there." Come on, man! I've certainly seen us load up the box on goal line and still give up running touchdowns. Intent and execution isn't the same thing.
The Pats had one timeout left and the two minute warning when we had first down with 2:10 to go. The key was to get them to only force two plays using both those clock stoppages.
If you run with the first play, one of two things happens. Either you score with 2:05 on the clock or you don't score with 2:05 on the clock. You can't say the first option sucks if you were happy with Odell's TD catch for the time that we had it, so that's an okay scenario. If the second one happens, NE takes their last time out. On second down call whatever you want. If it's a running play that doesn't score the clock stops at 2 minutes, maybe a little less if the play takes longer than 5 seconds. If you call a pass play, just don't throw an interception. Either throw a high percentage pass to an open guy or take the sack. Either way you wind up with 3rd down and anywhere from 1:55 - 2:00 left in the game. Now, even if you only burn up 5 seconds on an incomplete pass, the ball gets set at 1:50 - 1:55 and you run the play clock down so that there's only 1:11 - 1:16 left on the clock. Spend 5 seconds on the field goal and now Brady has to go 65 yards in 1:09 instead of with 1:47 left.
You may have noticed that it took the Pats 1:41 to get in position for that field goal. 6 seconds left in the real game but if the Giant's had called a running play on 1st down, then the game had been over for 30 seconds already. People talk about the extra play we ran before the 2 minute warning as if it's a nothing, but the game only ran one play too long.
I know that there's no guaranteeing what might or might not have happened once the Pats got the ball back. With slightly more desperation due to a shorter clock, they might have called different plays and scored quicker. If they'd call the same plays and Collins simply catches the lame duck the game is over. However, by completely disregarding time as a factor in the decision making we wound up offering Brady the worst case of the scenarios described above. He only had to go 65 yards and had almost 2 minutes to do so.
You can say that it's Odell's fault because he should have caught the touchdown pass - fine. You can say it's Collins' fault because he should have made the execution - fine. But you can't do that and give the coaching staff a pass on time management. There's nothing that say going for a touchdown and using good clock management have to be mutually exclusive.
But I have no tripes yesterday. Your first and most important goal there is getting in the endzone.
1. Score on the controversial play at 2:01. Need a 2-pt conversion AND Brady has 2 min warning (clock doesn't run on extra point or KO) + a time out to score a touchdown, then we still need to win in OT. We miss the 2-pt conversion & we lose (obviously I have a lot of faith in TB driving for a TD w/ 2 min & 2 TOs remaining - equal faith in Eli).
2. Score a running TD on 2nd down - same as above but no 2-min warning for Pats. Still 1:50 +/- with a timeout remaining. Fail to score on run means Pats still need to use TO.
3. Score a running TD on 3rd down (after #2 above) - maybe 1:45 left, they need a TD w/ no TOs left. Running TD because clock runs if we miss. BEST!
4. FG on 4th down after running for TD on 3rd. Maybe as good as #3, but they only need FG to win it & Pats have 1:05 to score.
Run or pass on 1st down - no difference, because BB wouldn't have called last TO to save 1-2 sec (save TO for 40 sec advantage).
So the failed pass on 1st down wasn't the big issue, it was passing on 2nd & 3rd down that was the biggest mistake.
Could be that Eli realized that with the audible. For a while I thought that Eli was really dumb, but now I realize not. Only gained Pats a couple of sec.
It is what it is...and you also need to balance keeping the defense of kilter with running the clock down. I'm not sure what is more important. I guess we lost the game anyway...so running the clock may have been more important.
Agreed. The next play was the pass to OBJ where the clock stopped at 2:01. No way did that play take 9 seconds.
Once we didnt do that then we were forced to try and pass. At 2:01 either a run or pass would stop the clock at the 2 minute warning so you might as well try for the score.
On 3rd down again either pass or run is fine as long as you let your QB know that the worst case is an inclomplete pass so to try the pass and to take a sack if nothing is there. I really didnt like the rollout playcall on that one but thats another story.