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NFL games might sound a lot different this season. Seattle-based startup Vicis has been working since 2013 on a new type of football helmet that's designed to yield on contact. The result is a thud sound, instead of the violent crack players and fans are used to hearing. The softer impact means less trauma to the head, and the theory is that this will reduce the likelihood of brain injuries or concussions. Outside of testing scenarios, Vicis's helmet, called the Zero1, has yet to make its way onto the heads of NFL players--but that's about to change. According to the company, 25 of the NFL's 32 teams have purchased stockpiles of the helmet from Vicis to distribute to their players during practices this spring. |
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The helmet was officially approved by the National Operating Committee on Standards for Athletic Equipment (NOCSAE) late last year, opening the door for its use in the NFL and NCAA. Last week, the NFL released the results of its annual lab tests that study which helmets best reduce the severity of impact to the head. Of the 33 helmets the NFL tested, the Zero1 finished first--beating out 23 helmets from Riddell and Schutt Sports, two companies that currently account for a combined 90 percent of all football helmet sales. |
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Top athletes are notoriously resistant to change in their equipment. Individual players choose what helmets they wear, so long as they're approved by NOCSAE, but their choices are greatly influenced by team equipment managers and trainers. Vicis's strategy has been primarily to reach out to those people within the NFL and NCAA and pitch them on the helmet's safety. "I'm quite confident you'll see this on several NFL players this season," Marver said, though he wouldn't name names, saying that "it's up to them to reveal that." It's worth noting that Richard Sherman, star cornerback for the hometown Seahawks, is on the company's advisory team, as are wide receiver Doug Baldwin and Kansas City Chiefs quarterback Alex Smith. Hall of Famers Jerry Rice, Tim Brown, and Roger Staubach are on the board as well. |
The article mentions that in the last paragraph or two. Says the company made some tweaks to the design after that feedback.
Until safer tackling techniques are used by everyone, the concussion rate and head injury rates will more than likely remain stable or increase. This new helmet will not be a cure, and may not even lessen the situation.
In that way it also serves as a notice to take the player out of the game for (3?) plays and check for concussion.
The breaking would serve two functions:
1- reduce transfer of impact to actual head by allowing shock into the material instead
2- serves as a notice, as above, an indicator, by rule, pull the kid out for a stretch
In that way it also serves as a notice to take the player out of the game for (3?) plays and check for concussion.
The breaking would serve two functions:
1- reduce transfer of impact to actual head by allowing shock into the material instead
2- serves as a notice, as above, an indicator, by rule, pull the kid out for a stretch
This is all well and good until a helmet breaks at a critical point in a playoff game or worse, the Super Bowl.
Even in a big spot in a regular season game it could be problematic. I don't see something like this ever being a viable solution.
I think people run into objections when they imagine the long game play interruptions.
We may want to explore this above as a false dichotomy, the idea is to protect these young men while also maintaining game play momentum.
If its a 'star player' who has to leave the game for a few downs, that is a small price to pay for his health check, even in a big game,...and, things being equal, rule and helmet tech wise, for each and all teams, it will become just part of the games risks, while reducing health risks .
Would you rather loose Becks for three plays in a playoff game vs the Cowholders or forever to football due to too many concussions?
Then, the first objection, 'game play stop', as I said, this would reduce the risk of game play stop, as you only need time enough for the kid to run off the field, whereas with old tech, he may more likely be laid out on the field, which takes much longer.
What I found with LB, S and RB is that because the shoulder pads absorb so much impact, players often launch themselves at the target because they believe that the shoulder pads will limit the impact. Sportcenter's culture of focusing on the "blow 'em up" plays didn't help either.
I think that the new helmets are a good idea. However, I would combine it with a dramatic change on shoulder pads. Get rid of the current series and move to something more akin to lacrosse shoulder pads.
As many lacrosse players will tell you, it is still possible to put a pretty solid hit on someone with those shoulder pads, but if you try launching yourself or trying one of those 10 yard headstart full speed collisions with those shoulder pads- you won't try it twice.
I think that the key is that if we remove the ability of players to be able to get a head of steam up to blast someone, then by necessity, tackling skills will make a comeback. If you can't knock someone over by barreling into them full speed with your shoulder, then it becomes critical to learn to wrap and drive.
NFL pads are designed to deflect and minimize blows delivered by a helmet. Lacrosse equipment is designed to deflect and minimize blows from sticks and balls. Launching with the helmet almost never happens and when it does, it is swiftly punished.
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if it gets (x # of impact).
In that way it also serves as a notice to take the player out of the game for (3?) plays and check for concussion.
The breaking would serve two functions:
1- reduce transfer of impact to actual head by allowing shock into the material instead
2- serves as a notice, as above, an indicator, by rule, pull the kid out for a stretch
This is all well and good until a helmet breaks at a critical point in a playoff game or worse, the Super Bowl.
Even in a big spot in a regular season game it could be problematic. I don't see something like this ever being a viable solution.
I'm no advocate for wussifying the sport, but it seems this would not prevent occurrences. Why only pull the guy who's shell "cracked" ? Who's to say the next Gregg Williams doesn't put a bounty on a OBJ "cracked helmet"? Whereas tackling technique should be stressed toward torso and legs, anyone hitting the helmet with "x" enough force to crack the shell should be flagged with spearing type penalty.
There is presently an NFL Head Health Initiative that is generating some creative designs in helmet designs and in turf modifications.
The innovative designs need to be fully vetted prior to implementation but they are coming.
This.
NFL pads are designed to deflect and minimize blows delivered by a helmet. Lacrosse equipment is designed to deflect and minimize blows from sticks and balls. Launching with the helmet almost never happens and when it does, it is swiftly punished.
1. Launching with the helmet in lacrosse has been flagged as spearing forever. I played club after college with a guy who had a cup of coffee in the NFL and played up in the CFL for a number of years who couldn't break with his football training and got called for that constantly.
2. I'm surprised (not questioning)that the concussion figures for lacrosse are that high. Back in the day, when the rules allowed a much more physical game, they were a relatively small fraction of those in football.
3. As far as shoulder pads go, it was SOP for players to get a 10 yard head start and pop somebody wearing no shoulder pads at all. The only people who wore shoulder pads were those playing through injury or having a history of separated shoulders. Maybe 5-10% of those playing.
Window dressing is a little harsh. I'd say it may mitigate the problem to a degree but it won't solve it.
In re helmets I've always thought about a suspension system inside a dual or multi core structure. The problem is sort of like the egg drop or stabilizing a camera or passenger comfort in a car. The thing you want to stabilize needs to be able to float "apart" from the actual apparatus.
The helmet's outer core should have free movement and connect via an inner suspension/dampening system (could be spring like or materials based or combination - 6dHelmets has a rubber spring style helmet for Motocross), optional middle impact layers depending on materials, and a piece that conforms to the skull itself which will generally be free moving. This helmet would add additional time to impact via layering and dampening, which reduces force, as well as cradle the head during the primary and secondary impacts. The hit to the head is bad, the bounce off the turf is just as bad, if not worse.
I don't know how the Hummingbird concept could interplay with the helmet, but this has always been an area of casual interest.
Anyway, back of the napkin ideas.