I found this interesting tidbit in the article that made me think that we should worry less. Does anyone have insight on preseason games in planning and not planning? I guess it is more alas vanilla basic game planning versus more advanced game planning. The tidbit is at the end of the injury report article.
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The Browns did it their way the Giants did it theirs.
Both coaching staffs have plenty of coaching opportunities to take to the practice.
Lots to work on.
Hopefully they get it worked out.
Did you read the article? It’s not the OP making that claim, he’s sharing what Geoff Schwartz said:
“Giants fans should not overreact to the outcome of the game. As NFL analyst Geoff Schwartz pointed out on Twitter, the Browns game-planned to win while the Giants didn't put any time into the actual game-planning and play calling (most team's don't in the preseason).
"One random thought from last night. You can always tell which teams have game planned just a bit for preseason game 1. The Browns last night game planned. Exotic pressures on D. Tons of play action on O… Giants were so basic on offense and defense. They didn’t game plan," Schwartz Tweeted.”
Now, anyone may by all means disagree with that take, but it’s at least worthy of consideration instead of dismissing it outright.
Bettcher wanted to focus on stopping the run.
Shurmer insisted in staying with the base offense regardless of what the defense showed.
Having said that, it would have been nice if Jenkins and Apple looked for the ball and Webb was not so jittery.
Yes, Hue was trying to start a winning culture (after MANY years of losing); Shurmur and Bettcher were focusing on specific aspects of the game and evaluating talent.
I'm not looking into this outcome. I'm not downgrading my expectations. I'm not jumping ship or going crazy about the new coaching staff. I'm merely upset that with an entirely new regime, it seemed like same old shit out there. It would have been nice to have seen something resembling a better football team out there in the first quarter on both sides of the ball.
I'm not looking into this outcome. I'm not downgrading my expectations. I'm not jumping ship or going crazy about the new coaching staff. I'm merely upset that with an entirely new regime, it seemed like same old shit out there. It would have been nice to have seen something resembling a better football team out there in the first quarter on both sides of the ball.
It's frustrating but I think people have short memories. If my memory is correct 2005 through 2011 when when we made the playoffs 5 out of 7 seasons we looked like shit in preseason too. We just remember the last few seasons. The one year where preseason play rang true was 2016 when our D was sick but the O sucked. But for the most part I don't think there's much correlation between preseason and regular season. I will say we looked like we did under McAdoo. That said we scored over 30 points in the last two preseason games last year, including the game we played our starters the most.
The other drives I'll just say Stewart was garbage. For the D secondary is a big concern. Other than that the TD on Ogletree was a poorly designed blitz imo. Taylor saw it immediately as it was right in his face and dropped it in over the top. Ogletree was almost over the center. To expect him to cover the TE in the slot from that position with no help over the top is asinine.
Ask Baker Mayfield...
That said, it's amazing how the Giants tend to look the exact same in preseason regardless of who the coach is and what system they're running.
It would be nice to see some evidence of quality and talent, plain vanilla or scheme crazy--quality and execution. Precious little of that Thursday night except stopping the run.
And as far as Ellison, Banks said he had to turn his head around, ok, fair point. But as far as I could see, had he done so, Eli's pass was well off target, toward the center of the field, so in addition to the bobble head not working, either the pass was off or the route.
This is what concerns me. Most of these are basic football skills that every Pop Warner player knows in his sleep...
The run D was great and we saw the potential depth on the DL. LBs are a wait and see tho we have decent personnel. The backend is as uncertain as we thought esp depth, tho our top DBs seemed in good position. Our favorite D weaknesses still showed - TE TDs and weak intermediate-to-deep coverage across the middle overall. The game-planning issue played a role but it would be nice to see that improve
The run game looked good save JS. Might have depth & youth w/ Simmons or Martin. We didn't see an SB target nor split out yet iirc. We tended back to the BMac special - routes run short of 1st down. The mid-to-deep ball seemed to be there tho QB accuracy & rhythm was not. WRs after #2 are a big question. Sharp, Lewis, R Shepard, Raymond are meh to this point and Latimer is our biggest hope. One could pan out at #3 but it's still little depth even w/ EE & SB running WR routes
It definitely makes a difference if they are running more complex, misdirections, blitzes, attacking weak players & holes in the D, etc and we run basic plays w/ min review of opponents' tapes. For ex. how tough would it be on an OL to protect on stunts & exotic blitzes without much game planning or review of opposing personnel, esp vs a Greg Williams D? And little time to gel together by PS game 1 w/ basically 5 new OL, a new OC etc
There's enough to improve upon but a lot of new pieces. I'll start getting a little concerned if there's no improvement by PS game 3 or worse by the regular season